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Stellaris Dev Diary #125 - The Galactic Market
Wiz, Game Director Stellaris
Hello everyone and welcome to another Stellaris development diary. Today we're going to continue talking about the 2.2 'Le Guin' update, on the topic of the Galactic Market. As said before, we're not yet ready to reveal anything about when Le Guin is coming out, only that it's a long time away and we have many more topics to cover before then. Also as said before, screenshots will contain placeholder art and interfaces and non-final numbers.
大傢吼啊,歡迎來到新一期Stellaris開發日志。今天我們將會繼續討論關於2.2版本號勒吉恩Le Guin更新關於銀河市場Galactic Market的相關內容。正如先前所提到的,我們還沒有準備好透露勒吉恩Le Guin上架的時間,隻是因為這還需要很長一段開發時間,而且在發售之前我們還有很多內容要探討。跟先前提到過的一樣,這次的截圖將包含占位符美工和界面以及非最終版本的數值。
The Market
市場
The Market is a new interface accessible from your topbar, where you can buy and sell resources. Resources are bought and sold for Energy Credits, with their prices dependent on a variety of factors such as whether the Galactic Market is founded, supply and demand, and possibly also from various events. On top of the actual price of the resource, there is also a Market Fee which has to be paid for any sale or purchase, equal to 30% of the purchase value. This Market Fee is there so that it will not be possible to make money by purchasing and then immediately re-selling resources at a higher price. Resources can be purchased either in bulk, or by setting up a monthly trade, where you for example specify that you want to sell 20 food and buy 10 minerals per month, and can set a minimum sale/maximum purchase price, if you want to ensure that major fluctuations in price do not disrupt your empire's economy too much.
市場Market是一個可以在頂部工具欄中進入的全新界面,在這裡你可以買賣資源。資源將通過能量幣進行買賣,而其價格取決於許多因素,比如說是否建立瞭銀河市場、供給和需求以及可能受到各種事件的影響。同時在資源的實際價格之外還存在著市場手續費,每次售賣和購買時都必須支付市場手續費Market Fee,費用等同於購買價格的30%。由於手續費的存在,通過買入資源並立即以高價轉手賣出以此賺錢將會是不可能的。資源可以大批量一次性購買或按月進行交易,舉個詳細的例子,玩傢想每月賣出20單位食物並買10單位礦物,同時希望確保價格的大規模波動不會過分擾亂帝國的經濟狀況,那麼還能夠設置一個最低出售/最高購買價格。
Internal vs Galactic Market
國內市場vs銀河市場
At the start of the game, empires only have access to the Internal Market, which represents trading with actors inside your empire such as corporations and local governments, or in the case of Gestalt Consciousness empires, resource reprocessing. The prices on the Internal Market are set to always be higher than those on the Galactic Market, so relying too heavily on trading will be disadvantageous in the first few decades of the game. Some empires, such as Devouring Swarms, may only ever have access to the Internal Market (this is something we're still testing and balancing) and so might get better prices there. Once the game has progressed to the point where at least one empire knows about at least 50% of the other empires in the galaxy, the Galactic Market will eventually be founded. One empire that meets the criteria is picked as Market Founder, and their capital system becomes the Market Capital, spawning a special station and map marker to denote it. From then on, any empire (barring possible restrictions for Devouring Swarms and the like) that knows of the Market Capital system has access to the Galactic Market and is able to trade on it. The controller of the Market Capital get a reduction in their Market Fee and increased trade value for their trade routes (more on that in a later DD).
在遊戲開始時各個帝國隻擁有國內市場,這代表著在國內的各個角色例如公司和當地政府之間的交易,或者代表格式塔意識帝國的資源再加工過程。國內市場中的價格設定在任何情況下都高於銀河市場,所以在遊戲開局幾十年過度依賴交易將會是很不利的。有一些帝國比如噬殺蜂群Devouring Swarms可能隻會擁有國內市場(這個內容我們仍在測試和平衡),所以這樣的國內市場價格可能會更低一點。當遊戲進行到有一個帝國發現瞭至少一半的銀河系其他國傢時,銀河市場就會自此建立。達到這一條件的帝國會被認定為市場建立者Market Founder,該帝國的首都星系會成為貿易首埠Market Capital,這裡會產生一個特殊的空間站,而且在地圖上也會有相應的標記來表示。從這時起,任何發現瞭貿易首埠的帝國都可以進入銀河市場並進行交易(可能會有對噬殺蜂群和類似帝國的限制)。貿易首埠的控制者會有更低的市場手續費並為它們的貿易路線增加貿易價值(關於這個會在後面的開發日志中提及)。
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Prices on the Galactic Market are always lower than those on the internal market, though the actual prices will fluctuate based on supply and demand - every time Minerals are sold on the market, prices will drop, and conversely, every time they are bought prices will increase. The purchases and sales you make on the Galactic Market do not just affect your own prices but also those of other empires, so that it is possible to for example massively drive up Food prices by purchasing a huge amount of food, damaging the economy of any empire that is reliant on importing it. It isn't actually possible for a resource to 'run out' on the Market, so you will always be able to purchase critically needed resources, though the cost of doing so may be extremely prohibitive. However, some resources (such as Dark Matter and other rare strategic resources) will not be available until they are actually accessible to empires on the market in large enough quantities, and are not available on the Internal Market at all. The aim of the Galactic Market is to make it so that it is actually a viable strategy to specialize your economy, importing resources that are difficulty for your empire to produce and exporting resources that you can produce easily in large quantities.
銀河市場中的價格將一直比國內市場的低,盡管實際價格將會基於供給與需求而波動——每當礦物在市場中被出售時,其價格就會降低;而反過來每次礦物被購買後,其價格就會上漲。玩傢在銀河市場中做的每一筆買賣不僅會影響自己的價格,還會對其他帝國造成影響,所以舉例來說玩傢可以通過大量購買食物來哄抬食物價格,以此打擊那些依賴食物進口的帝國經濟。在市場中一種資源“售罄”的情況不太可能出現,所以你將一直能夠從市場中購買你所急需的資源,盡管這樣做的代價可能高的令人難以承受。但是一些資源(例如暗物質Dark Matter和其他稀有戰略資源)在達不到一定數目的情況下是不能在市場上獲取的,而且它們永遠不會出現在國內市場上。搞這個銀河市場的目的就是把國傢經濟專業化變成玩傢的一個可行戰略,進口你的帝國難以生產的資源,同時出口能夠輕易大量生產的資源。
Trader Enclaves
貿易城邦
Since the Market has much of the same functionality as the Trader Enclaves from Leviathans, we're also changing said Enclaves for those with the Leviathans Story Pack. Instead of trading food, energy and minerals, Trader Enclaves will sell rare resources (Rare Crystals, Volatile Motes and Exotic Gases) in the form of monthly trade deals offered at advantageous prices. Each Trader Enclave will offer only one of these resources. Additionally, once you reach 50+ opinion, Trader Enclaves will sell special Governor-type leaders with unique, trade and commerce related traits. Finally, if you control the home system of a Trader Enclave AND have 50+ opinion with them, you will be able to build a special Starbase building in that system which lowers your Market Fee, allowing for cheaper trading on the Galactic Market.
由於市場與利維坦Leviathans中的貿易城邦具有相同的功能,我們還將為那些擁有利維坦故事包的玩傢改進這類城邦。貿易城邦除瞭能交易食物、能量和礦物以外,它還將能以優惠的價格以每月貿易協定的方式出售稀有資源(稀有水晶Rare Crystals,揮發性微粒Volatile Motes以及奇異氣體Exotic Gases)。每一個貿易城邦將僅提供一種上述的資源。除此以外,當你在城邦那裡達到瞭50+的好感度時,貿易城邦將會向你出售具有貿易和商業相關特質的特殊總督類型的領袖。最後如果玩傢控制瞭貿易城邦所在的星系並且他們對你的好感度達到瞭50+,你將能夠在那個星系建造一個減少市場手續費並為你提供更優惠交易的特殊恒星基地建築。
Finally, just a note to say that we're ignoring the Slave Market tab of the Market screenshots on purpose - this is something that will be covered in a later DD.
最後隻是提醒一下,我們故意忽略瞭關於市場中奴隸市場頁面的截圖——這個部分我們將會在以後的開發日志中討論(嗯,這是一個評級為PEGI 7的遊戲...)。
That's all for today! Next week we're continuing to talk about the Le Guin update, on the topic of Sectors and Factions.
這就是今天所有的內容啦!下一周我們將繼續討論關於勒吉恩Le Guin更新中關於星區Sectors和派系Factions的話題。
翻譯:土澳艦隊司令
校對:三等文官猹中堂 萬豪頓
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